Game & Technical Artist

Hi! I’m Kivanc Guney — a Game Artist & Technical Art enthusiast based in the UK.

I blend art and code to bring interactive worlds to life. With a background in Software Engineering and a Master’s degree in Commercial Game Development, I focus on building stylish shaders, tools, and game-ready assets that balance performance with creativity.

🎮 Unity is my playground.
🎨 Blender is my sketchbook.
🧪 Shader Graph is my paintbrush.

My work bridges visual flair and functionality — from intuitive editor tools to stylised environment shaders. I enjoy solving problems with a visual mindset and love crafting tools that empower artists.

Let’s make cool stuff together!